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We Are LunaMi

We create narrative games from a women-centred perspective—stories that resonate and stay with you.

We are a female-led game innovation team passionate about creating games from a female perspective. Our mission is to explore and tell stories that resonate with women, addressing topics that matter to them.

Our team is made up of creatives who love beautiful things, believe in the diverse beauty of women, and see endless potential in every woman’s story. We are also proud pet parents—our cats and dogs are our daily companions, bringing us joy and inspiration.

With passion, creativity, and a deep appreciation for the richness of female experiences, we are committed to crafting immersive and meaningful games that women love and connect with.

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Meet the Team

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A hands-on creative leader with proven experience in both game development and publishing. Previously worked as an investor and participated in C-level strategic decisions. Has successfully published two games and contributed to the development of one released title, gaining a full-spectrum view from concept to launch.

Specializes in designing thoughtful, engaging puzzle experiences. Inspired by The Legend of Zelda: Breath of the Wild, blending storytelling with clever gameplay.

Also a devoted milk tea researcher, and proud cat parent to Simba, a tabby who offers daily creative “feedback” from the desk.

Yue Liu

​Founder & Creative Director

Experienced in both game development and publishing from concept to launch.

A hands-on creative leader with proven experience in both game development and publishing. Previously worked as an investor and participated in C-level strategic decisions. Has successfully published two games and contributed to the development of one released title, gaining a full-spectrum view from concept to launch.Specializes in designing thoughtful, engaging puzzle experiences. Inspired by The Legend of Zelda: Breath of the Wild, blending storytelling with clever gameplay.Also a devoted milk tea researcher, and proud cat parent to Simba, a tabby who offers daily creative “feedback” from the desk.

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An 2D artist and animator with experience across games, comics, and animation. Passionate about telling stories through visuals and movement — bringing characters and worlds to life with emotion and clarity.

Enjoys both playing and making games, especially those with strong stories in action and puzzle genres. Draws creative energy from a love of coffee, hiking, and movies.

Works under the watchful eye of Mocha, a tuxedo cat who never misses a frame.

Kejian Sun

2D Artist & Animator

Brings stories to life through art and motion. Loves games with heart and challenge.

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A cross-disciplinary composer with experience in games, film, and TV. Worked at Abbey Road Studios on Genshin Impact and Netflix projects. His music has been recorded by the London Contemporary Orchestra and published by Universal.

Inspired by Japanese game music and jazz, with favorites like Final Fantasy and Cuphead. Also leads the team’s marketing and strategy efforts, drawing from content creation and a law degree from Cambridge. Started with the YouTube channel Everything Fantasy, now with millions of views.

Cory Lawrence

Strategist & Composer

Worked on Genshin Impact and Netflix titles. Brings together music, marketing, and business strategy with legal insight.

Creative minds, connected by vision.
Focused. Flexible. Fun.
Game design with soul.

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A passionate narrative designer with over 5 years of experience in game storytelling. Previously worked as a game writer at Tencent, Lingxi Interactive, and other leading game studios in China. Dedicated to crafting emotionally resonant and comforting narratives that help players feel seen, connected, and inspired. Loves creating lighthearted, heartwarming stories that bring joy and solace. Deeply inspired by titles like Animal Crossing and Spiritfarer, which continue to shape her pursuit of immersive, emotionally rich storytelling in games. A proud cat lover—once shared a home with a black cat and a ginger-and-white cat. Now lives with Fubao, a golden British Shorthair.

Chloe Chen

Narrative Designer

Specializes in heartwarming game storytelling. Former writer at Tencent and Lingxi Interactive.

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A seasoned software developer with a deep understanding of building scalable systems and working across technical stacks. Supports the team with strong programming capabilities and helps drive quality in project execution. A great collaborator who brings focus and technical clarity to our workflows. Passionate about exploring new destinations and cultures. A strategy game enthusiast, particularly fond of Teamfight Tactics. Shares daily joy with Pudding, a lovable Bichon Frise.

Xiaomeng Dan

Programmer

Specializes in heartwarming game storytelling. Former writer at Tencent and Lingxi Interactive.

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A spirited writer with a background in visual novel game scripting, poetry, and long-form novels. Part-time loose-leaf tea shop manager, part-time video game and fantastical story writer! Loves delving into description, creating whimsical environments, and building engaging characters.
Favorite games include The Legend of Zelda: The Minish Cap, Digimon World, and LocoRoco." "A sudoku expert and lover of matcha. Loving nanny to my father's cat, Mable, a calico cat with more attitude than fur. 

Krysta Lukosevicius

Writer

Specializes in whimsical narratives and visual novel scripting. Loves tea, stories, and sudoku.

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An experienced artist with a background in game environment concept design, now focused on creating expressive UI, characters, and props. Brings a sharp eye for detail and visual clarity to every interface and asset.

Previously contributed to the Pocket Ark game editor project. Draws inspiration from titles like Stardew Valley, Don't Starve, and GTFO, blending charm with challenge. Enjoys drawing and archery, and shares life with Yin Yin (茵茵), a clever Border Collie who keeps the creativity flowing.

Chen Chen

UI & Game Artist

Designs expressive UI, characters, and props. Passionate about imaginative visuals and archery.

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